Stretch music tracks: awesome euphoric music with PaulStretch
Paul Stretch is a piece of open source software capable of extreme time stretching a piece of music. It creates amazing euphoric style music from the most mundane of pop. Here you’ll see samples and a howto to get your started stretching your own tracks.
Paul Stretch download
Howto make your own Paul Stretch tracks
Thanks to Nasca Octavian Paul and some experimental 800% stretching of music tracks a new music genre is being born. Or that’s the buzz as I’m writing this. Alternate link for stretched Bieber song originally on SoundCloud.
Paul Stretch software itself is solely for extreme stretching of audio tracks, it adds some smoothing algorithms to turn what would otherwise be lumpy mess into what can be a most amazingly euphoric sounding seascape of musical symphony.
Justin Bieber? For real?
Sometimes verging on cacophony but overall sounding like a back drop of long echoing female-vocal calls with synth like cymbals and crashing waves Justin Bieber’s “U Smile” at 800%. You can try it at SoundCloud where this 35minute track is being featured.
Make your own stretched audio tracks
Download the software from SourceForge and run it on MS Windows or compile it yourself for Linux, run your favourite track through at up to 1,000,000,000 (1 billion) times elongation.
Other information about Paul Stretch extreme music stretching software
Running under windows
You can run the compiled binary file under win32 just download and extract it from http://sourceforge.net/…/paulstretch_win32-2.0.zip/download.
Yes it works with WINE on Linux based distros, at least it did for me on Kubuntu 10.04. Indeed I’d recommend running it this way unless you’re prepared to get your hands dirty in code getting it compiled for yourself.
Compiling PaulStretch yourself
Not recommended. I’ve had a quick go, I’m out of practice but it’s certainly going to be more than the old configure-make-install mantra that I grew to know so well under Slackware all those years ago.
From the readme.txt :
Copyright (C) 2006-2009 Nasca Octavian Paul, Tg. Mures, Romania
Released under GNU General Public License v.2 license
This is an experimental program for extreme stretching the audio.
- audiofile library
- fltk library
- portaudio library
- libmad (for mp3 input)
- not required, but you can use the FFTW library
This algorithm/program is suitable only for extreme stretching the audio.
There is lot room for improvements on this algorithm like:
- on sharp attacks to make the window smaller and larger on steady sounds. This avoid adding constant sidebands on steady sounds and smoothing too much the sharp sounds.
- even for small window, the sidebands produced can be lowered (how?)
If you’re on Ubuntu or similar apt-get can install the necessary dependencies with something like
sudo apt-get install libaudiofile0 libvorbis0a libvorbisenc2 libvorbisfile3 libfltk1.1 libportaudio0 libportaudio2 libportaudiocpp0 libmad0 libfftw3-3 fluid g++
.. and you should be good to go and compile the software. Change to the extracted directory of files and run the appropriate shell script,
If you’re as good at this as me then it won’t work. But you know, all the best!
It looks a bit clunky but the basic effect is obvious – choose File > Open from the menubar. Then select the track you wish to stretch, I tried Billie Piper’s “Walk of Life” chosen for having short changing notes at the start and not having a heavy beat or long intro – I think MP3 or WAV input should work. This Billie Piper worked really well (first 5 mins of stretched track on SoundCloud).
You can actually then just click the play button at the bottom right. Don’t be fooled it took about 20s for it to start playing my track.
To output your track ignore everything else in the interface apart from the last tab, select the “Write to file” tab and then click “Render selection…”. This opens a file save dialog that you can enter the output file name and type – my options were Ogg or WAV but it apparently does MP3 too.
There are many options and things are not terribly obvious nor are they apparently documented but this should get you started. I leave those with a bit more time to fill in the details about the filter and effects alterations and the variations in encoding and what have you.
Just as an end note really. Remember that despite you modifying the original track beyond recognition that the artist, writer, composer, studio, etc., have copyrights in the material and you should ensure that you are properly licensed in your jurisdiction to use and/or distribute any music tracks whether they run in real-time or are stretched a billion times! Making derivative works like stretches is not an automatic right. Take care y’all.